Friday, 4 May 2012

ECW Unit Compositions

In the process of planning my expanded dragoon units, I whipped up some ECW unit compositions sourced from 'Junior General' . These represent the basic units I use for my ECW gaming.

1. Regiment of Foot: 5 pikes + ensign; 10 musketeers + drummer + officer
2. Regiment of Horse: Officer + Cornet + 7 troopers
3. Dragoons (my new organisation): 
On horseback: Officer + Ensign + 9 mounted Musketeers; the mounted version is representational (purely for cost reasons), as they will mostly be deployed on foot.
On foot: Officer + Ensign + 14 Musketeers + 2 Horseholders (may reduce to total of 15, still thinking about this)


Friday, 6 April 2012

The quest for storage space...

Had a tidy up of my ECW figs storage cupboard under the gaming table; by purchasing some larger boxes I was able to store my infantry and cavalry more effeciently giving me
  • one empty box, for new additions
  • a box each for dragoon regiment - allowing space to sort out horse holders and get the dismounted dragoon numbers up a bit
  • the larger boxes used for the infantry mean I also have room for another regiment of foot (hoorah !)
  • I also have some room at the front for single figs and smaller units
using appropriate boxes I think now I have space for most of my projected additions
ECW Cupboard all neat and tidy

Wednesday, 4 April 2012

Chirton - Sir Warwick Hunt - rescue attempt ....

Sir Warwick Hunt the parliamentarian commander in Wiltshire, having been cpatured, is currently under detention at Chirton manor house; his brother Herrick is about to make a rescue attempt ...

 ---oXo---

Early in the morning at Chirton, some of the manor house garrison is up and about and the front gate has been opened; an officer is checking out for activity in the camp behind the tavern - some of the men there are up getting horses ready...
Herrick Hunt leads his small force of volunteers (dragoons, horse and some commanded shot) into the fields near Chirton ..
The dragoons have dismounted and are coming up into the village, while the horse with Herrick Hunt taking lead try to rush the gate house ..
Having failed to get into the gatehouse the horse move to ride round the side of the manor house ...
At the same time the dragoons catch the encamped horse by surprise and cause heavy casualties, the remaining horse without their mounts take refuge in the village - a sharp exchange of pistols and musket fire  follows ...
Herrick hunt leads his mounted men round the side of the manor house, as the garrison move to defend the perimiter ..
Horse discharge pistols at the garrison over the wall who respond with musket fire ..
Meanwhile the dragoons, who having failed to get into the houses fall back, some taking cover - the exchange of fire with those in the tavern and other buildings continues ...
The commanded shot try and gain the gatehouse wall, while a party of dismounted horse move up from behind the manor house; some dragoons have worked their way round and exchange fire with the garrision..
The commanded shot are across the wall and have pushed back the garrison, the dismounted horse are trying to get over the wall ...
The garrison take casualties and fall back to the servants quarters at the far side of the courtyard, they still hold the gatehouse. Some dismounted horse and commanded shot break into the manor house and after a brisk fight in the hall make their way upstairs and release Sir Warwick Hunt. Sir Warwick and his rescuers get ready to mount up and make their getaway..
The rescuers have succeeded and Sir Warwick is safe, however his brother Herrick was badly wounded in the rescue attempt.

A success for Parliamente

---oXo---


A lively and enjoyable little game; I had no specific ECW skirmish rules so we used my 18C skirmish rules which worked ok with appropriate categorisation of 'unit types' to match, so perhaps a small addendum may have to be added for ECW use.

Sunday, 1 April 2012

Sir Warwick Hunt detained ...

The commander of Parliamentarian forces in Wiltshire, Sir Warwick Hunt (in blue coat), having been captured while trying to retrieve a gun near Upavon, is now under escort...
The escort of horse is tasked with taking Sir Warwick to Devizes and then further north to Wallingborough. It is late in the day and the escort stops at Chirton for the night ...
Sir Warwick will be held under the watch of the local garrison in the manor house, while the escort of horse will camp out behind the tavern.
---oXo---

Sir Warwick's borther Herrick has assembled a small force of volunteers and intends to make a rescue attempt .....

Monday, 26 March 2012

Buildings get a facelift ...

I recently got some extra Conflix buildings, these have had repaint as I didn't like the grey/brown half timbering, they've been redone in lighter colours...
and the two I already had, redone as well
These now fit in with my existing building stock much better than before.

Friday, 23 March 2012

Save the gun ...

The commander of Parliamentarian forces Sir Warwick Hunt had been moving his siege ordnance northwards to assist Waller in the siege of Devizes; when the news of the battle of Roundway reached him they turned about. After passing through Upavon their largest gun became stuck in a marshy area; with its limber damaged and unable to extract it they left a guard of dragoons, foot and horse - while they went to get more horses and repair the limber.

Meanwhile to take advantage of the royalist victory at Roundway Sir William de Walloughby led his wiltshire royalists to try and take Upavon (south-west of Devizes) and then if possible move on Amesbury; as they marched they came upon the gun and its guard ....

---oxo---

The gun stuck in the boggy ground, dragoons stand to as some royalist foot is spotted ...
The rest of the troops guarding the gun form up (a regiment of foot and one of horse), while the royalist foot start their advance. In the distance royalist horse and dragoons are moving up, also the head of the parliamentarian force with a team of horses to extract the gun and more troops can be seen arriving
The royalist infantry advance and parliamentarian horse wheel to move to cover the flank ......
The parliamentarian dragoons and royalist infantry exchange fire; the dragoons flinch and fall back; Sir Warwick Hunt has arrived and manages to rally them
The dragoons continue their exchange of fire with the royalist foot, Sir William de Walloughby has arrived and is encouraging the royalist foot forward ...
Firing erupts along the battle lines, the royalist foot and dragoons are pressing forward; the team of horses is being hitched up to the gun; Sir Warwick Hunt looks anxiously to his rear and watches parliamentarian horse engaged with a royalist horse regiment that had worked its way around the flank
The royalist horse have beaten their opposition and have wheeled round and charged into the back of the nearest parliamentarian foot regiment; Sir Warwick Hunt and his escort are caught in the melee ....
The parliamentarian dragoons have routed and the rest have fallen back under fire; their withdrawal turns into a general 'rout' - all a regiment of parliamentarian horse that has just arrived can do is to cover the flight of their comrades; the grey coated parliamentarian foot regiment beset by both horse and foot surrenders- Sir Warwick Hunt is captured
The royalist foot have captured the gun, Sir William de Walloughby moves forward to examine his prize ..

A victory for ye Kinge

what will happen to Sir Warwick Hunt ? the royalists will take him north to be imprisoned ...

---oxo---

A great game, the use of the shuffled unit cards for order of movement and dicing for response to 'command' to move add unpredictability to the game. Parliament seemed to be doing well until they lost the horse melee on their flank and a run of  bad rolls on the selected 'lucky' red dice  for morale checks led to all unravelling
The not so lucky red dice !!

Sunday, 18 March 2012

a quick update ...

Well I enjoyed the Roundway battle - I was so pleased to actaully manage to stage the refight. To have the forces to do this has long been a target - so that's that done. Now I can settle down to do bits and bobs - my main problem at the moment is storage space - I've filled my 'ECW cupboard', so some more appropriate boxes to store the cavalry are required. After that I will probably add another regiment of foot, some firelocks and some clubmen.

I managed to find some additional buildings from the Conflix range,
front to back: Priests house, Moneylenders house and 'Keep' (from Magic Toyshop). The one on the left is the Guild Masters house which I already had.  They've yet to be based, I may also repaint them a bit.

As to the ECW campaign for Wiltshire, this will restart shortly - have an idea for a new scenario.